As the name would suggest, this creature is a large Golem hidden within the planet’s jungles. This enemy can prove quite tough and, when in the same spawn as a Wildling, the Golem receives a bonus heal rather frequently.
Golem’s have a basic attack combo (three consecutive strikes with pauses between each one) with the final strike having a relatively high chance of dealing critical damage. Additionally, the Golem possess the ability to slow their targets down for a short period.
Upon defeating this monster, your team will gain XP.